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MOBA Games, Ranked

Two lanes, one jungle, and endless arguments about who's fed.

Ranked on competitive depth, player base, esports pedigree, and staying power across the multiplayer online battle arena genre.
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S
League of Legends
League of Legends
The genre-defining giant

Released by Riot in 2009, it became the world's most-played PC game and its 2019 Worlds finals drew tens of millions of concurrent viewers. Its ecosystem now spans an Emmy-nominated show (Arcane) and multiple spin-off games.

Dota 2
Dota 2
Home of the biggest esports prize

Valve's 2013 sequel to the original Warcraft III mod hosts The International, which in 2021 offered a crowdfunded prize pool over $40 million, the largest in esports history. It's revered for punishing mechanical depth.

A
Honor of Kings
Honor of Kings
The mobile money machine

Tencent's 2015 title is one of the highest-grossing mobile games ever, reportedly surpassing $10 billion in lifetime revenue, and routinely tops 100 million daily active players in China.

ML
Mobile Legends: Bang Bang
Southeast Asia's obsession

A dominant force in Southeast Asian esports, its M-series World Championship and SEA Games appearances draw massive regional audiences. It reached over one billion downloads.

Heroes of the Storm
Heroes of the Storm
Blizzard's crossover brawler

Blizzard's 2015 entry mixed heroes from Warcraft, StarCraft, and Diablo with shared team XP and no items, a genuinely fresh take. Blizzard scaled back development in 2018, ending its esports push.

S
Smite
Third-person god arena

Hi-Rez's 2014 game reinvented the genre from a behind-the-back perspective using mythological gods, and sustained a real esports circuit with its Smite World Championship. A full sequel, Smite 2, launched into early access in 2024.

B
Arena of Valor
Arena of Valor
The global Honor of Kings

Tencent's international adaptation of Honor of Kings, it featured as a medal event at the 2018 Asian Games demonstration and 2019 SEA Games. It never matched the original's Western traction.

Defense of the Ancients
Defense of the Ancients
The mod that started it all

The Warcraft III custom map that codified the modern MOBA formula in the mid-2000s and directly inspired both League of Legends and Dota 2. Its influence dwarfs its player-friendliness today.

Deadlock
Deadlock
Valve's genre mashup

Valve's 2024 early-access hero shooter fuses MOBA lanes and creeps with third-person gunplay, and peaked above 170,000 concurrent players on Steam during its invite phase. It remains unfinished but buzzy.

Pokémon Unite
Pokémon Unite
MOBA for newcomers

The 2021 free-to-play collaboration between The Pokémon Company and Tencent's TiMi studio simplified the formula with scoring goals and short matches, surpassing 30 million mobile downloads within its first week. It's polarizing among genre purists.

C
Heroes of Newerth
Heroes of Newerth
The hardcore Dota clone

S2 Games' 2010 title was a faithful, unforgiving recreation of DotA with strong matchmaking for its era, but faded against League and Dota 2 and shut down its official servers in 2022.

B
Battlerite
Arena combat, no minions

Stunlock's 2017 game stripped away lanes and creeps for pure team arena duels, earning cult praise for its combat. Its small population and a stalled battle-royale spin-off limited its reach.

Vainglory
Vainglory
The premium mobile pioneer

Super Evil Megacorp's 2014 game was an early showcase for high-fidelity touchscreen MOBAs and even featured in an Apple keynote. It couldn't sustain its audience and shut down in 2021.

Awesomenauts
Awesomenauts
The 2D side-scrolling oddball

Ronimo's 2012 game reimagined the MOBA as a cartoonish 2D platform-brawler, a genuinely inventive twist. Its niche format kept it from serious competitive relevance.

D
Paragon
Paragon
Epic's abandoned experiment

Epic's ambitious third-person MOBA reached open beta in 2016 with striking Unreal Engine 4 visuals, but Epic shut it down in 2018 and gave its assets away free after pivoting to Fortnite.

Bleeding Edge
Bleeding Edge
The forgotten Ninja Theory brawler

Ninja Theory's 2020 4v4 melee arena game launched to mixed reviews and thin player counts, and the studio ended development in early 2021, less than a year after release.

F
Dawngate
Dawngate
EA's canceled contender

Electronic Arts' 2013 beta tried to challenge League with a role-based 'shaper' system, but EA pulled the plug in late 2014 and shut its servers down in early 2015 before a full launch. It barely got a chance.

Gigantic
Gigantic
Launched already on life support

This 5v5 hero shooter suffered a troubled development and shut down in 2018, roughly a year after its July 2017 full release; it later returned as Gigantic: Rampage Edition in 2024.

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